Reel



T Jefferson Raines
907 E. 820 N. apt #12
Provo, UT, 84604
(435) 817-5430
rainesoft@gmail.com

Education

Brigham Young University
BFA Animation
April 2014 (expected)

Student Film Experience

Owned 2014 - Rigging Lead
Chasm 2013 - Asset Rigging
Estefan 2012 - Character Animation
Butcher'd Meats 2011 - Texture Painter

Employment Experience

Fouressence/Rainesoft (Freelance)
2003-Present

BYU Harold B. Lee Library Assistant Exhibit Designer
July 2011-Present

Languages
Python
Maya Embedded Language (MEL)
C++

REFERENCES

R. Brent Adams (801) 422-4504
Eric Howard (801) 405-7715
Pam Jones (928) 428-5716
Kenny Rhodes (928) 428-8469




Reel Breakdown 



1: Stretchy spine was created with ik spline and fk  joint chains.  Volume preservation executed with a network of multiply/divide nodes driven by the spline length.  The y and z axes of the joints are scaled inversely proportionate to the scale of the spline.

2: Stretchy ik arms executed with a similar network as described in #1, with addition of a limiter to preserve the elbow bend.  Elbow control implements cluster deformer driving center of spline for shape definition of arm.  Elbow control set to follow pole vector.

3: Waist and hips separated for individual control over rotation but share transforms.

4-5: Stretchy legs employ similar system as arms, see #2 for details

6: Foot roll driven by sliders contained in foot handle.

7: Examples of possible expressions attained with joint driven facial rig.  Neck and jawline deformation are a product of the volume preservation system described in #1.  Upper and lower lip controls able to move with upper and lower jaws respectively, independently, and as a group to promote ease of use during lip synch.

8: Incomplete example animation of Jeff character rig by Markham Carroll.

9: Feathers rigged in three segments; upper arm, forearm, and index finger.  All feathers radiate from aforementioned bones whose motion is driven by their parent bones and blended with a series of orient constraints and math nodes.

No comments:

Post a Comment